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Background

A little bit about me
Headshot

Overview

I'm a self-taught digital artist and full-stack engineer with a B.S. in Computer Science from the University of Virginia. My work sits at the intersection of design and engineering, spanning graphic design, animation, video editing, and interactive experiences.

Influences

I'm heavily inspired by film, music, and games, and I approach my work with the same mindset - focusing on aesthetic, detail, and how something feels as much as how it functions.

Current Focus

I'm currently looking for opportunities to build interactive products and experiences that blend strong visual design with thoughtful engineering.

Professional Experience

A little bit about my work
Mar 2024 — Aug 2024

Full-Stack Web Developer

CargoLabs Inc.

Redesigned the company’s website to improve visual communication across the landing and core informational sections. Owned development of recurring and bundled product support end-to-end, including a subscription management interface and refactored checkout flow. Also developed reusable, branded agency page templates with dynamic content and mapping highlighting office locations.

Mar 2024 — Aug 2024

Full-Stack Web Developer

CargoLabs Inc.

Redesigned the company’s website to improve visual communication across the landing and core informational sections. Owned development of recurring and bundled product support end-to-end, including a subscription management interface and refactored checkout flow. Also developed reusable, branded agency page templates with dynamic content and mapping highlighting office locations.

Apr 2022 — Jun 2022

Freelance Motion Graphics Designer

UVA Contemplative Sciences Center

Directed and animated an introduction to Flourish, a mobile app developed by the CSC aimed at helping students develop healthy habits. Used Procreate to design assets and characters and Adobe Animate to bring scenes to life.

Apr 2022 — Jun 2022

Freelance Motion Graphics Designer

UVA Contemplative Sciences Center

Directed and animated an introduction to Flourish, a mobile app developed by the CSC aimed at helping students develop healthy habits. Used Procreate to design assets and characters and Adobe Animate to bring scenes to life.

Nov 2021 — Jan 2022

Freelance Motion Graphics Designer

Glimmr.io

Animated simple UI elements (liking, disliking, and an onboarding logo) for Glimmr’s mobile application, where influencers are able to monetize communications with fans. Animations were created in Rive and exported as .jsons for easy code integration.

Nov 2021 — Jan 2022

Freelance Motion Graphics Designer

Glimmr.io

Animated simple UI elements (liking, disliking, and an onboarding logo) for Glimmr’s mobile application, where influencers are able to monetize communications with fans. Animations were created in Rive and exported as .jsons for easy code integration.

My Toolbox

Some of the technology I use to build
Next.js
Next.js
React
React
Tailwind CSS
Tailwind CSS
Motion
Motion
Supabase
Supabase
GitHub
GitHub
Some of the software I use to create
Antigravity
Antigravity
Blender
Blender
Unity
Unity
Davinci Resolve
Davinci Resolve
Procreate
Procreate
Figma
Figma

Contact Me

Open to new projects, ideas, and conversations

Let's Get in Touch

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